Moveto Not Moving To Correct Spot Roblox. varjoyTes (varjoyTes) December 18 2021 311am #2 MoveTo () finds a proper spot where it doesn’t collides with any part So if you move it in the middle of a part it’s going to put it on top Use SetPrimaryPartCFrame () instead Jackscarlett (Jackscarlett) December 18 2021 311am #3 Basically.
Moving A Object On The Top Surface Of Another Scripting Support Devforum Roblox from devforum.roblox.com
When moving a model you can either use MoveTo () which will move the model to the best spot so if a model can’t fit in the space it will place it above it or SetPrimaryPartCFrame () which will move the model to the CFrame irregardless of whether it will fit To move it smoothly weld all parts to a primary part and then tween said primary.
Clone() and MoveTo() not working (Roblox) Stack Overflow
I want any model certain models that meet the if requirements to move to a certain position once it touches the “MovePart” the script doesn’t work I’m not saying the script is the problem I’m new to scripting so I don’t even know if I can’t do MoveTo() like this or I made a mistake local MovePart = scriptParent MovePartTouchedConnect(function(hit) if hitName.
Model not moving to correct location Scripting Roblox
Show activity on this post There are a couple things you need to fixfix with this script to get i up and running 1st you never define “Homeloc” Homeloc must be a Vector3 value instance or a value created inside the script which also must be vector3 2nd instead of using MoveTo (playerHomelocValue) try.
How to move an model Scripting Support DevForum Roblox
You can fix this be disabling AutoRotate To get it to work using your method set it to false before you set its move position to its rootpart then you’ll have to wait a second (or it’ll rotate anyway due to how Roblox moving works) then set it to true again.
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I am currently trying to move a tool to a certain position by moving it’s handle It works perfectly fine for a tool with just unions welded to the Handle but when I attempt to move a tool that has MeshParts welded to the Handle it only moves the Unions with the Handle the MeshParts stay at their original spot I have looked around for a possible solution to this problem but I’m stumped.